AI Insights · Timothy · October 2021
Top 5 Trivia Games in Italy Q3 2021: Performance Overview
In Q3 2021, the top 5 trivia games in Italy showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at their trends.
In the third quarter of 2021, the top 5 trivia games in Italy displayed diverse performance metrics. Here's a detailed breakdown based on data from Sensor Tower.
Trivia Crack by Etermax saw fluctuations in its weekly revenue, peaking at around $1.2K in late August before declining to approximately $728 by the end of September. Weekly downloads showed a downward trend, starting at nearly 13.8K in late June and dropping to about 7.1K by late September. The app's weekly active users also declined from around 82.3K to approximately 63.2K over the same period.
Peak - Brain Training from Synaptic Labs experienced a significant increase in revenue mid-quarter, reaching a peak of around $1.7K in late August before dropping to $1.2K by the end of September. Weekly downloads saw a slight increase towards the end of the quarter, from 536 in late June to 773 in late September. The app's active users fluctuated, peaking at around 36.6K in late August before stabilizing around 31.2K by the end of the quarter.
Elevate - Brain Training Games by Elevate, Inc. had a mixed quarter. Revenue peaked at approximately $950 in early September but ended the quarter at around $448. Downloads decreased steadily from 458 in late June to just 157 by the end of September. Active users also showed a downward trend, starting at 8.4K in late June and ending at approximately 6.8K.
Quiz Patente Nuovo 2024 by Sermetra Net Service srl had a relatively stable performance in terms of revenue, peaking at around $868 in mid-September. Weekly downloads saw notable spikes, reaching nearly 10K in early September before dropping to about 6.9K by the end of the month. Active users increased from 35.8K in late June to approximately 42.9K in early September, before ending the quarter at around 37K.
Party Roulette: Group games by GreenTomatoMedia experienced a decline in revenue from $548 in late June to around $358 by the end of September. Downloads peaked at about 2K in early August before decreasing to 452 by late September. Active users also showed a peak of approximately 2.3K in early August, dropping to around 780 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.